Thank you! :D The 'how' is a rather technical story. XD Unfortunately, making these hands default replacements is impossible. Instead, they would have to be attached to every single body mesh out there. Hopefully others will start using them on their meshes too.
Re: hands
The 'how' is a rather technical story. XD Unfortunately, making these hands default replacements is impossible. Instead, they would have to be attached to every single body mesh out there. Hopefully others will start using them on their meshes too.