Well, it seems feelings of nostalgia have reared up their head again today.
Out of perceived necessity, I redid one of my first hair conversion fiddlings to work for all ages and slapped my edits of Nouk's textures on them (the black doesn't look much like it though; I blended in the highlights of the originals).
The bow and comb were removed from the mesh as to de-femme the style a bit, but the ribbons still work if you paste the ribbon textures back on the alpha again.
Anyway, conversion and mesh edit of Peggy donation mesh #03492, round 3. Polycount is 6700+ (can't check right now), which is high.


( More pictures )

< Mediafire or Box.net >
All credits go to Peggyzone for the actual mesh, and to Nouk for the textures I edited. I just tend to sit on them, hoping they'll hatch.
Out of perceived necessity, I redid one of my first hair conversion fiddlings to work for all ages and slapped my edits of Nouk's textures on them (the black doesn't look much like it though; I blended in the highlights of the originals).
The bow and comb were removed from the mesh as to de-femme the style a bit, but the ribbons still work if you paste the ribbon textures back on the alpha again.
Anyway, conversion and mesh edit of Peggy donation mesh #03492, round 3. Polycount is 6700+ (can't check right now), which is high.


( More pictures )

< Mediafire or Box.net >
All credits go to Peggyzone for the actual mesh, and to Nouk for the textures I edited. I just tend to sit on them, hoping they'll hatch.