esperesa: (Default)
Here's a set I posted at GoS last week. I'm still working on Reno's suit too, but the collar is killing me.

I have this odd fascination with certain types of objects, like chandeliers, candelabras, Venetian masks and most of all: Mirrors! What's shinier than mirrors? Very little is what. Here are edits of some of my favourite mirror meshes.

Small square mirror


A versatile little mirror retextured in two different styles. Mesh by Mango-Sims included.

yuxi-obj-mangoevorimirrorretexture-preview.jpg

Large round mirror


This mesh was cloned from an OFB mirror, so you'll need that EP to be able to use it. Mesh by Birgit included.

yuxi-obj-birgitafricamirror-preview.jpg

"Big is Better" mirror edit


This is an edit of a Nightlife mirror. There was a little angel ornament thing on top that I felt was out of place, so I hacked it off. Unfortunately, it will require Nightlife because I couldn't get it show up otherwise. The glass can also be retextured. Mesh by myself included, obviously.

yuxi-obj-NLbigisbettermirroredit-preview.jpg

Maxis/Jope mirrors


These are retextures of the "Past Reflections" mirror that came with the base game, and two mirrors by Jope from SimplyStyling that were based on it. All meshes are included.

I've posted this set here before, but for this upload I added another mirror to it that used the same mapping.

This is the new retexture...
yuxi-obj-maxisvisionmirrors-preview2.jpg

...and this was the older set, which is included.
yuxi-obj-maxisvanitymirrors-preview.jpg


One last note: I tend to modify the meshes of objects I edit to add shadows, so if you already have the meshes, replace them if you want those.


< Mediafire or Dropbox or Box.net >
esperesa: (Default)
Just some stuff I made earlier. First, things for the GoS monthly themes.

For the Arabian Nights theme: Eight retextures of a wee bajot table by Exotic Elements. The original mesh didn't have drop shadows, so I added those as well. Files are compressed, mesh is included. You can find it under 'Coffee tables' in the catalogue.

By the way, if you were having problems with the table appearing inexplicably dark when placed on anything other than the ground floor in a house with no foundations, you might want to redownload this ('twas a mesh boober).




< Mediafire or Dropbox or Box.net >


For the Asylum/medical theme: A little set of scratched-up-but-not-completely-destroyed hospital stuff from Fallout: Two gurneys, a surgery lamp, an x-ray panel (can be found under 'wall lamps' because it lights up and everything), an iv-stand, a screen thing, a little cabinet and some surgery tools. The decorative stuff can be found under Deco > Misc.
I've had this stuff extracted for years and got nostalgia after playing again, so there you go.

Updated 12 April to remove excess shine and fix descriptions.





All the tools are on one mesh because I hate not being able to find teeny weeny objects in my stuffed catalogue - I made recolour files that edit out the other tools so you can use one at a time.


< Mediafire or Dropbox or Box.net >


For the Base game theme: Here are ten antique-ish retextures for the Korean kite object that came with the base game, called 'Bangpae Yeon from Simporters, Ltd.' ($700 in the catalogue). The textures I used were actual kites, so I hope the hanja on it don't say something completely unrelated.




< Mediafire or Dropbox or Box.net >

And lastly, I actually posted a bunch of hair retextures at Reines de l'Orient over the past few months (inbetween Io's awesomeness <3). Here's the latest - click to gooo.

esperesa: (Default)
It's been only a bit more than a week since the Arabian Nights/Asylum theme started over at GoS, but I figured I'd repost what I posted there so far (plus one new set I didn't really find fitting).

These are retextures of the crown molding meshes that came with Apartment Life. I didn't post them because I don't find them all too Arabic, but they use the same textures as the doors and were initially made to go with them.
The thing with these is that they are slaved to each other. The top designs look shitty on the bottom mesh, so I made retextures for the bottom too (which look fine on the top mesh, just less ornate).




< Mediafire or Dropbox or Box.net >

These are complete retextures of a base game window called "Arch of Antiquity". I also managed to add a texture to the recolour package for the stupid blue glass, so that part has some new texture options too. Files are all Compressorized.




< Mediafire or Dropbox or Box.net >

This is more 'vaguely inspired' by Arabic architecture than anything else: Five retextures of the 'Open Sesame door by 40 Thieves Ltd.' door that came with the base game, for your... treasuries and throne rooms and such. I was thinking more of Aghraba than Marrakech, so to speak.




< Mediafire or Dropbox or Box.net >

These are 6 retextures of the Moroccan base game door called 'Doorway to a Distant Land'. The retextures for the frame are also picked up by the 'Archway to a Distant land' arch, which is slaved to it.




< Mediafire or Dropbox or Box.net >

This is a bit of a quickie: Three retextures of the base game Moroccan column called 'Up, Up and Away'. I wanted to make more, but unfortunately the mapping was a very special brand of Impossible. Files are compressed and everything.




< Mediafire or Dropbox or Box.net >

And lastly, a request I did for the Wishing Tree: A tabletop statue of the goddess Dibella from Skyrim. Looks a bit art nouveau-ish, I think. It's slightly shiny (but not obnoxiously so) like it is in the game.




< Mediafire or Dropbox or Box.net>

Annnd c'est tout!
esperesa: (Default)
Just a heads-up: I am slowly revisiting all my clothing meshes to fix animation problems and add Tenshii's smooth hands.
If you have this outfit in your game, please delete and redownload it. Along with better hands and hole-fixing, I improved the black tux texture, replaced the ugly white waistcoat with just the plain shirt and slightly edited the black waistcoat. I even remade the morphs, but Milkshape acted up and wouldn't export them, alas.

The outfit in question. )

Next are some trinkets for you. See them as a little Secret Santa gift. :D

First up are these masks from ACII. I extracted them from a mask stall extracted by Kativip, added shadows and retextured the little wooden stand (the stand in the picture still has the old texture, but you'll see). There are three items: The masks on the stand, the hanging ones on the wall, and the group of masks in the left corner. The mask in the middle is by Vitasims and not included.




< Mediafire or Dropbox or Box.net >


Next are these little red lanterns I extracted from some game environment. I don't even remember what it was called, but there you go. One for the wall, one for the ceiling and a table lamp. They give off soft light, not halogen-like sunbeams.




< Mediafire or Dropbox or Box.net >


Third are 6 pieces of Japanese art on a Maxis mesh ('Cantankerous Splatters') from Night Life. Most of these are from 16th-17th century artists and are now in possession of the Metropolitan Museum of Art.




< Mediafire or Dropbox or Box.net >


Fourth are some retextures of a Maxis mirror called 'Vision Mirror "Part Reflections"' (which my game says is base game? I've no idea D:). I liked the idea behind the frame, but the default textures are way too low-res, so I finally got off my arse to do something about it.

Moved here!


Lastly, history photography by Erwin Olaf (<3) on some underused painting meshes by OM at Avalon. These scenes are meant to emulate the style of the Dutch school, and were commissioned by Leiden University back in October to commemorate the Siege of Leiden. There are 9 pictures in total, and I also included 4 recolours of a pretty frame that came with another recolour by OM. The small frame is the master mesh, so don't delete that one.




< Mediafire or Dropbox or Box.net >


That'll be all from me for now. Happy Holidays!
esperesa: (Default)
Here are some things I made when my network died on me - this month's theme over at GoS was one I'd really been rooting for. Copy-pasted from the original posts.

Threads of Gold and Silver


Have some retextures of my favourite EAxis door. I have other things planned for this theme, but I made these for personal use on a whim and thought they would fit (even though they're more Asian ~inspired~ than culturally accurate, but don't let that spoil the fun). The textures were resized for a higher amount of detail, but there is a little boober in the frame texture that I couldn't get completely seamless because of the atrocious mapping. I personally didn't find it that bothersome, though.

These will require Bon Voyage.






< Mediafire or Dropbox or Box.net >


Nights of Kowloon


Here's another small spur-of-the-moment thing: These are, according to Google, 'luck amulets'. The original mesh was from a 2005 pay set by Janna from the late Simsconnection, but it had an ugly square wall shadow and it wasn't recolourable. So I added some good ol' spit and shine and made some retextures. I also redid an original recolour to not be grainy and mirrored.

If you have objects named 'janna_chinesecoins.package' and 'janna_chinesecoins2.package' in your Downloads folder, delete them and replace them with these. The files are Compressorized and the previews are included.

Credits: Janna/Simsconnection for the original mesh and uh, sites I found via Baidu/Google for the images.






< Mediafire or Dropbox or Box.net >

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