esperesa: (Default)
2013-10-20 08:36 pm

[Objects + windows] Backlog.

This is some old stuff that I hadn't posted here yet.


For the Yesterday is History theme, retextures of Sims Design Avenue's Church windows. I edited the meshes a wee bit to correct some normals and wonky mapping, so naturally they are included.






< OneDrive >

A trade with Maron over at the Big Trade-off: An antique Chinese bedroom ripped from Resident Evil 6.
Cut for big picture )


< OneDrive >

And lastly, a Tumblr gift: Two objects from Unreal 3 and some cutesy mugs and animanga posters. Credit for the mug mesh to Yuliya - it's included.




< OneDrive >






< OneDrive >
esperesa: (Default)
2013-06-21 09:20 pm
Entry tags:

[Objects] Desidere - DMC4 lighting and trinkets

It's ornate o'clock and I have a little dump of DMC4 conversions for you. Mostly lighting, plus some decorative trinkets. I'd like to attempt converting some doors and arches next - if I manage to not make them explode, heh.

I don't have a lot of time for fancy previews at this moment, but hopefully these are clear enough to show what's included. Most of the lighting is probably fit for a world lit by fire, too.



Cut for two pictures. )


Credits to Capcom for the meshes and textures - I only wrestled with them to make them work in TS2. Also to Sunni over at Plumb Bob Keep for one of her braziers that I cloned to get the fire effect on the large brazier - I tried adding it myself but BHAVs go completely over my head.


< OneDrive or Box.net >
esperesa: (Default)
2013-05-27 10:24 pm

[Durante] Devil May Cry 4 lighting + bonus column and pedestal.

I've been a bit inactive lately, so here's a little set to make up for it. Like the title says, these are some items ripped from Devil May Cry 4: A wall sconce, a candelabra, a two-story chandelier, a little stone pedestal and a column. The lights are similar to the Spencer candles I extracted from Resident Evil, so if you liked those, you might like these too.

It's late and I'm too tired for proper preview pictures, so you'll have to do with these. All textures and meshes by Capcom, I just fiddled with them to make them work in TS2. Files are compressed, previews included.

Forgot to mention, you need University for the candelabra and Mansion & Gardens for the chandelier. Polycounts are all well in the Maxis range - even the chandelier, surprisingly enough.








< OneDrive or Box.net >
esperesa: (Default)
2012-12-14 09:45 pm

[Event: GoS Advent 2012]

Have you checked out the GoS TS2 Advent thread yet? Today was my day, and I've posted a load of object retextures in a few different styles. Just putting this here for future reference and all that - click the picture to go directly to the thread!

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Mirror links (at OneDrive):
- Bric-a-brac - Furniture - Curtains - Mirrors - Paintings -
- Everything -
esperesa: (Default)
2012-09-07 12:36 am

[Object retexture + TBTO trade]

Here are some stuffs I've posted elsewhere. First, something I posted on Tumblr earlier this week - retextures of the Maxis base game painting called 'Olive Peynter's City Skyscape', with a default replacement mesh that removes the awkward shine. Uses awesome art by Haruyo Morita.

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< OneDrive or Box.net >

Second up are my TBTO-gifts to Uleishi. Click the pictures to go directly to the posts!


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Mirror)


(Mirror)


(Mirror)
esperesa: (Default)
2012-08-21 11:35 pm

[Objects/etc] Devil May Cry wall sconce

Here's a rather motley bunch of stuff I managed to make the past week. First up is a wall sconce for the Aspirations theme over at GoS.

They say money can't buy taste, but what does that matter when you can afford the golden face of the Roman god of looove on your walls? Guaranteed to fit perfectly with your Aphrodite-shaped towelracks and lion-faced doorknobs!

Both the mesh and textures are from Devil May Cry 4, so all credits for that goes towards Capcom. Should be basegame compatible and can be found under 'wall lamps'.




< OneDrive or Box.net >

And second, my TBTO gift to Greymanticore. Click the pictures to go to the post!


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Mirror)


(Mirror)
esperesa: (Default)
2012-08-03 06:42 pm

[Objects] Spencer candles + Eluvian mirror + Evori mirror retexture

Hello hello! Today I come bringing some fineries for your more pretentious sims: Candelabras, wall sconces and a two-story chandelier converted from Resident Evil, straight from the mansion of Oswell Spencer.

One caveat: I cloned the candelabras from University objects, and the chandelier from a M&G object. I've looked at a tutorial on making things basegame compatible, but was not successful - from what I've read it's more than just a little number change for lamps.

As for what is included, here are some previews:

Two wall sconces


Expand for the rest. )

Remember, you will need University for the candelabra and Mansion & Garden stuff for the chandelier.


< Mediafire or Box.net >

Second, here are some items I added to the Galeria Occitana mirrors yesterday. First up is Merril's notorious Eluvian mirror from Dragon Age II. Could also pass for art nouveau, with a little imagination.




< Mediafire or Box.net >

And lastly, a little bonus: Two more retextures of that little Mango-Sims mirror.




< Mediafire or Box.net >
esperesa: (Default)
2012-07-27 07:02 pm

[Event: GoS CiJ 2012]

It's that time of the year again! I participated in the Christmas in July event over at GoS, and my generous Santa was NathanialRoyale, who made me some gorgeous Asian paintings and scrolls, and lovely walls and floors from Fallout: New Vegas! You can check them out here.

My Santee was the lovely [livejournal.com profile] lilith_sims, who I made these thingies for:














She generously decided to share her gift, so you can find these in her post in the CiJ thread over at GoS! As always, be sure to check the entire thread for more goodies.

The second thing I wanted to mention was a download I posted on my Tumblr earlier (moving it here now). Not much to say about that one - it is a sofa ripped from Tomb Raider: Anniversary. The original textures are kind of small, so I might make better retextures of it at some point.




< OneDrive >
esperesa: (Default)
2012-04-28 05:29 pm

[Object + object edit] Tumblr gifts.

Here's some stuff I posted on my Tumblr earlier - figured I'd post them here too for the sake of organisation, especially since my Tumblr layout is a bit of a pain to navigate if you're looking for something in particular.




Four retextures/edits of a clutter object by Rosesims. You can find it in Deco>Misc for $150. Credits to Rose for the mesh, of course.


< OneDrive or Box.net >


Second were some more wall plates. I personally find them useful when doing some ~quick and dirty~ decorating for backdrops and such.
Mesh is my own (310F173V), it uses two tiles and it’s $500. TS2 only, but feel free to convert or whatever. The texture in the mesh file is indeed Medusa by Carvaggio. There are two bronze plates depicting St. George and the Dragon and two French or Flemish (I don't remember which) portraits. The dragon is a medallion from the Ming Dynasty (1368–1644 - the real thing is actually a tapestry). The pewter plate depicting a profile of a lady was apparently from the 1880s.




< OneDrive or Box.net
esperesa: (Default)
2012-04-11 10:16 am

[Object edits + retextures] Galeria Occitana - Mirrors!

Here's a set I posted at GoS last week. I'm still working on Reno's suit too, but the collar is killing me.

I have this odd fascination with certain types of objects, like chandeliers, candelabras, Venetian masks and most of all: Mirrors! What's shinier than mirrors? Very little is what. Here are edits of some of my favourite mirror meshes.

Small square mirror


A versatile little mirror retextured in two different styles. Mesh by Mango-Sims included.

yuxi-obj-mangoevorimirrorretexture-preview.jpg

Large round mirror


This mesh was cloned from an OFB mirror, so you'll need that EP to be able to use it. Mesh by Birgit included.

yuxi-obj-birgitafricamirror-preview.jpg

"Big is Better" mirror edit


This is an edit of a Nightlife mirror. There was a little angel ornament thing on top that I felt was out of place, so I hacked it off. Unfortunately, it will require Nightlife because I couldn't get it show up otherwise. The glass can also be retextured. Mesh by myself included, obviously.

yuxi-obj-NLbigisbettermirroredit-preview.jpg

Maxis/Jope mirrors


These are retextures of the "Past Reflections" mirror that came with the base game, and two mirrors by Jope from SimplyStyling that were based on it. All meshes are included.

I've posted this set here before, but for this upload I added another mirror to it that used the same mapping.

This is the new retexture...
yuxi-obj-maxisvisionmirrors-preview2.jpg

...and this was the older set, which is included.
yuxi-obj-maxisvanitymirrors-preview.jpg


One last note: I tend to modify the meshes of objects I edit to add shadows, so if you already have the meshes, replace them if you want those.


< Mediafire or Dropbox or Box.net >
esperesa: (Default)
2012-03-26 04:24 pm
Entry tags:

[Object] Bamboo slip.

Thank-you for the well-wishes, everyone!
I don't want this place to die out entirely juuust yet, so here's a thing from the pile of unshared personal stuff: A bamboo slip/book. They were used to record the written word in China from about 1000 B.C. to 400 A.D., until paper became cheaper to produce.

It was initially a retexture of a similar object by Qingming from Zifengling/Sims2Heaven, but I wanted to edit the mesh and use bigger textures, so I decided to just make my own to avoid breaking any sort of policy (it's just a square block after all). So credits to them for the idea I nicked. Textures were from various sources.




< Mediafire or Dropbox or Box.net >

That'll be all for now. Beam me back up, Scotty!
esperesa: (Default)
2012-02-01 01:17 pm

[Objects] More GoS theme stuff.

Just some stuff I made earlier. First, things for the GoS monthly themes.

For the Arabian Nights theme: Eight retextures of a wee bajot table by Exotic Elements. The original mesh didn't have drop shadows, so I added those as well. Files are compressed, mesh is included. You can find it under 'Coffee tables' in the catalogue.

By the way, if you were having problems with the table appearing inexplicably dark when placed on anything other than the ground floor in a house with no foundations, you might want to redownload this ('twas a mesh boober).




< Mediafire or Dropbox or Box.net >


For the Asylum/medical theme: A little set of scratched-up-but-not-completely-destroyed hospital stuff from Fallout: Two gurneys, a surgery lamp, an x-ray panel (can be found under 'wall lamps' because it lights up and everything), an iv-stand, a screen thing, a little cabinet and some surgery tools. The decorative stuff can be found under Deco > Misc.
I've had this stuff extracted for years and got nostalgia after playing again, so there you go.

Updated 12 April to remove excess shine and fix descriptions.





All the tools are on one mesh because I hate not being able to find teeny weeny objects in my stuffed catalogue - I made recolour files that edit out the other tools so you can use one at a time.


< Mediafire or Dropbox or Box.net >


For the Base game theme: Here are ten antique-ish retextures for the Korean kite object that came with the base game, called 'Bangpae Yeon from Simporters, Ltd.' ($700 in the catalogue). The textures I used were actual kites, so I hope the hanja on it don't say something completely unrelated.




< Mediafire or Dropbox or Box.net >

And lastly, I actually posted a bunch of hair retextures at Reines de l'Orient over the past few months (inbetween Io's awesomeness <3). Here's the latest - click to gooo.

esperesa: (Default)
2012-01-10 05:11 pm

[Build/Object recolours] Thousand and One Nights pt 1

It's been only a bit more than a week since the Arabian Nights/Asylum theme started over at GoS, but I figured I'd repost what I posted there so far (plus one new set I didn't really find fitting).

These are retextures of the crown molding meshes that came with Apartment Life. I didn't post them because I don't find them all too Arabic, but they use the same textures as the doors and were initially made to go with them.
The thing with these is that they are slaved to each other. The top designs look shitty on the bottom mesh, so I made retextures for the bottom too (which look fine on the top mesh, just less ornate).




< Mediafire or Dropbox or Box.net >

These are complete retextures of a base game window called "Arch of Antiquity". I also managed to add a texture to the recolour package for the stupid blue glass, so that part has some new texture options too. Files are all Compressorized.




< Mediafire or Dropbox or Box.net >

This is more 'vaguely inspired' by Arabic architecture than anything else: Five retextures of the 'Open Sesame door by 40 Thieves Ltd.' door that came with the base game, for your... treasuries and throne rooms and such. I was thinking more of Aghraba than Marrakech, so to speak.




< Mediafire or Dropbox or Box.net >

These are 6 retextures of the Moroccan base game door called 'Doorway to a Distant Land'. The retextures for the frame are also picked up by the 'Archway to a Distant land' arch, which is slaved to it.




< Mediafire or Dropbox or Box.net >

This is a bit of a quickie: Three retextures of the base game Moroccan column called 'Up, Up and Away'. I wanted to make more, but unfortunately the mapping was a very special brand of Impossible. Files are compressed and everything.




< Mediafire or Dropbox or Box.net >

And lastly, a request I did for the Wishing Tree: A tabletop statue of the goddess Dibella from Skyrim. Looks a bit art nouveau-ish, I think. It's slightly shiny (but not obnoxiously so) like it is in the game.




< Mediafire or Dropbox or Box.net>

Annnd c'est tout!
esperesa: (Default)
2011-12-24 08:59 pm

[Mesh fix + Objects] Allegro tuxedo + bits and bobs pt. 1

Just a heads-up: I am slowly revisiting all my clothing meshes to fix animation problems and add Tenshii's smooth hands.
If you have this outfit in your game, please delete and redownload it. Along with better hands and hole-fixing, I improved the black tux texture, replaced the ugly white waistcoat with just the plain shirt and slightly edited the black waistcoat. I even remade the morphs, but Milkshape acted up and wouldn't export them, alas.

The outfit in question. )

Next are some trinkets for you. See them as a little Secret Santa gift. :D

First up are these masks from ACII. I extracted them from a mask stall extracted by Kativip, added shadows and retextured the little wooden stand (the stand in the picture still has the old texture, but you'll see). There are three items: The masks on the stand, the hanging ones on the wall, and the group of masks in the left corner. The mask in the middle is by Vitasims and not included.




< Mediafire or Dropbox or Box.net >


Next are these little red lanterns I extracted from some game environment. I don't even remember what it was called, but there you go. One for the wall, one for the ceiling and a table lamp. They give off soft light, not halogen-like sunbeams.




< Mediafire or Dropbox or Box.net >


Third are 6 pieces of Japanese art on a Maxis mesh ('Cantankerous Splatters') from Night Life. Most of these are from 16th-17th century artists and are now in possession of the Metropolitan Museum of Art.




< Mediafire or Dropbox or Box.net >


Fourth are some retextures of a Maxis mirror called 'Vision Mirror "Part Reflections"' (which my game says is base game? I've no idea D:). I liked the idea behind the frame, but the default textures are way too low-res, so I finally got off my arse to do something about it.

Moved here!


Lastly, history photography by Erwin Olaf (<3) on some underused painting meshes by OM at Avalon. These scenes are meant to emulate the style of the Dutch school, and were commissioned by Leiden University back in October to commemorate the Siege of Leiden. There are 9 pictures in total, and I also included 4 recolours of a pretty frame that came with another recolour by OM. The small frame is the master mesh, so don't delete that one.




< Mediafire or Dropbox or Box.net >


That'll be all from me for now. Happy Holidays!
esperesa: (Default)
2011-11-24 03:03 pm
Entry tags:

[Seventh Parallel] Bhogavati sculptures from TR:U

I should have been at a lecture but the train network is a right mess, boo hoo. So instead you get this thing for your tomb-raiding, art-stealing scoundrels: Statues from the Bhogavati level from Tomb Raider: Underworld.

There are two - faced left and faced right - and they have shadows and everything. Unfortunately they don't have the pretty bumpmapping like they have in the original game, but I did manage to make the fan reflective. You can find them under Sculptures for about $2000. Both files are compressed.





< Mediafire or Dropbox >
esperesa: (Default)
2011-10-17 02:36 pm

[Objects] Reines + Tomb Raider clutter

I've been posting things here and there, so I thought it was prudent to update this place as well. I kept putting it off until MF was done.

First up: Reines de l'Orient, or [livejournal.com profile] reinesdelorient! Because everything sounds more legit in French.
You might have already seen it on Io's LJ/DW, but basically [livejournal.com profile] nabila_ici, [personal profile] iosiren and moi made a place to plot and dump results of said plotting.
Io started off with some sets of lovelies and I posted these here today:





So if you want them, go there!
Tuff tuff!


This was for this month's theme at GoS. Copy-pasting that post because that's how I roll.

Have some knick-knacks of legend from the Tomb Raider games: Four Egyptian amulet things, the sword Excalibur from Arthurian legend, and Thor's hammer Mjolnir. Perhaps for your history enthusiasts or rich kids with too much money.



You can find the scarab, eye of Horus, ankh and seal under 'Sculptures'. The sword and the hammer are under 'Miscellaneous'.


< Mediafire or Dropbox or Box.net >
esperesa: (Default)
2011-08-06 04:26 pm

Christmas in July 2011 booty!

A bit overdue, but just popping in to inform you of the culmination of the CiJ-event over at GoS, in case you weren't already aware. My amazing Santa was MissTiikeri and she made me some brilliant things, including lovely natural 3d-lashes for the lads and a set of beautiful clocks. <3 You can have a look here!

My own Santee was the lovely Liz/Ergo, who generously shared the things I gave her here (or here for all of it in one file). Here are some pictures of the stuff:







esperesa: (Default)
2011-03-21 01:34 pm

[Objects] Peony Pavilion - EAxis based, China-inspired clutter

I posted these in the monthly theme thread at GoS, but I'll put them here too. Lazily copy-pasted post, for the most part.

***

Here are some things for your Asia-enthusiasts, historians, antique collectors or samurai/xiake types. I was going to make more retextures of the various wall scrolls (because I love me some wall scrolls) but ended up ripping things off the walls instead.

I'll list the sections and prices of each item so you know where to look (because if your catalogue is anything like mine I suspect that may take ages otherwise).






These are scroll paintings from early 20th century Chinese artists, snagged from a Hong Kong auction house.
Original item: "Winter Blossoms" Decorative > Wall hangings ($650)


Mangled from a Free Time scroll, remapped and edited and whatnot. (I wondered if I flipped the 3rd one, I honestly can't tell.)
Decorative > Miscellaneous ($100)


Fan: Grr, what's with the transparency there? It looks fine on the .png.
Decorative > Miscellaneous ($100). Original: 'Open-wall wall fan' Decorative > Wall hangings ($3500)

Blades of Masamune: These are Japanese katana, not Chinese dao. I really do want a decorative dao now though :|.
Single blade: Decorative > Miscellaneous ($150). Two blades: Decorative > Miscellaneous ($200)

Masks: These masks are a Japanese tengu mask, Korean drama mask, Chinese opera mask and a Venetian Casanova mask so if you're going for authentic, this isn't it. XD I'm putting it here because I spent too long on the stupid shadow. The polycount is 2296F 1546V, which is quite high for a deco object, but not explosively so.
Decorative > Miscellaneous ($500).


Files are Compressorized, by the way. All of this should be base game compatible.


< Mediafire or Dropbox >
esperesa: (Default)
2009-12-27 04:34 pm

[GoS Secret Santa 2009] Gifts for Pooklet

Hullo!
I hope your Christmas was merry indeed! Now let's get on to a safe 2010, yes? All my time went to my Secret Santa gifts and my giftee, the awesome Pooklet, generously decided to share her gift with everyone else. Make sure to browse the entire thread, by the way. It's full of amazing things!

ETA March 2012: Sufficient time has passed, so I decided to put the files here separately for easier future reference. Carry on.

Dirty Neutrons
Skinny jeans + Gothplague's brothel creepers as bottoms for AM

Alright, kicking off with the clothing: I know, AM isn't that under-represented an age group, but they can always use nice shoes.
I heavily edited Aikea's bootcut jeans to resemble those skinny jeans you see on lanky and hip city boys and added Gothplague's brothel creepers to them. Because if any shoe is fit for patterns or bright colours, it's those. Unfortunately it was my first time skinning shoes from scratch, but at least they're recognizable as the things they're supposed to resemble (shading white is a nightmare). There are 4 retextures of the mesh in total and the set includes both tucked and untucked alphas.

Bottom Information
File name: yuxi-clothing-GPCreepersAikeaJeans
Polycount: F1146 V979
Morphs: Yes.
Last updated: 24 December 2009.





Credits: Aikea Guinea, Gelydh and Gothplague for mesh parts and textures.


< Mediafire or Dropbox >


Ypsilon
Aikea Guinea's capris + Gothplague's 20-hole Docs as bottoms for AM

Docs are very much unisex, but for some reason I've only seen these on female meshes so far. Also includes 4 retextures with both tucked and untucked alphas.

Bottom Information
File name: yuxi-clothing-GP20DocsAikeaJeans
Polycount: F1090 V964
Morphs: Yes.
Last updated: 24 December 2009.





Credits: Aikea Guinea, Gelydh and Gothplague for mesh parts and textures.


< Mediafire or Dropbox >


Pink Bullets
Recolours of Pittingers BPS forum gift seat.

This seat was a gift to Black Pearl Sims from Pittinger (a.k.a. NANU) and was only available in plain white. Even though I'm not much of a Neonate (oh terrible pun), even to me it just begged for recolours. I was already completely KO after just 20 recolours though, loser.
I should mention that I moved some vertices around in the mesh because they made the pattern look a bit dodgy, so you may want to replace it with this edited file if you already have it.



Credits: Pittinger/NANU for the mesh and base textures. The striped pattern was snatched from Web Treats.


< Mediafire or Dropbox >


Quelqu'un M'a Dit
Antique mirror, painting and empty frame object set.

This was actually a forgotten mesh from Fallout 3 (oh yeahh, what else) transformed into a small hanging mirror, a painting and an empty lopsided frame.
The small mirror is the repository/master file for the frame textures, while the painting slave holds the textures for the canvas. I made a bunch of recolours of both the frame and the painting canvas to make it fit a larger variety of decoration styles (aka adding MOAR colours). The paintings itself are some of Waterhouse's paintings and some sky textures from various games, all edited for an aged look.

- The painting and the empty frame can be found under 'Wall hangings' for 1000 and 150 simoleons.
- The mirror can be found under 'Mirrors' for 500 simoleons.








< Mediafire or Dropbox >

esperesa: (Default)
2009-12-14 06:17 pm

[Build stuff + objects] Motley pile of stuffs.

Today, I had a vivid dream in which a Christmas tree burglarized my house. Hmm yeah.
Anyway, let's snap out of the fairytale prince and princess hairs for a second. Have some music too.

Some time ago I extracted some textures from Tomb Raider Underworld/Legend to use as building materials in MF - make the ancient ruins look a bit more ancient and ruined and all. I also foraged some stuff from the FO3 DLCs and threw that in while we're at it.

Note:
The standard size for floors is 256x256, but these come in 512x512 and 1x1 because I like my high-res details (even if it turns files into bloatflies =_ =) - same story goes for the walls. So in-game, they look significantly more detailed, but the file sizes are about double of what they'd normally be.







That's 16 floors, 7 walls (of which 2 are pairs) and 3 terrains in total.

< Mediafire or Box.net >


- Objects
For fun, here are some objects I never really got around to uploading anywhere: A destroyed mailbox, a mail drop box, another teddy, a stack of tires and the GECK (the coffer thing). The GECK, ladies and gentlemen, is extremely high poly for a 1-tile object (I'm talking 7000-something), but if you just like fancy shit like me you'll just have to make sure not to equip an army with it.



I also included the Tesla (yes, that Tesla) cannon from TR:Legend, which can be found in an abandoned Soviet laboratory in Kazakhstan in that game. It's not actually usable and as far as placement goes it's pretty shitty too (it's a one-tile object so sims will walk through it - dangeresque, ey), but someone out there might appreciate it as deco. Polycount is 1500 something.


Uh yeah, Ash and his dubious sweater look a tad misplaced there, but that's just to show how big that thing is.

5 FO3 objects and 1 TR:L object in total.

< Mediafire or Box.net >


All of this is Compressorized and all items are cloned from Base Game objects.